{"id":7441,"date":"2019-05-27T00:36:26","date_gmt":"2019-05-27T00:36:26","guid":{"rendered":"https:\/\/esportbet.com\/?p=7441"},"modified":"2020-10-05T23:20:03","modified_gmt":"2020-10-06T03:20:03","slug":"world-health-organisation-classes-gaming-disorder-as-disease","status":"publish","type":"post","link":"https:\/\/esportbet.com\/world-health-organisation-classes-gaming-disorder-as-disease\/","title":{"rendered":"World Health Organisation classes ‘gaming disorder’ as disease"},"content":{"rendered":"

World Health Organisation (WHO) has announced that ‘gaming disorder’ will be added to the 11th edition of the WHO International Classification of Diseases, which will come into effect in 2022.<\/p>\n

The decision to make “excessive gaming” a legitimate mental disorder has caused a stir across the gaming community, as it does remind many gamers of the time their parents complained about how much time they spent playing their favourite titles.<\/p>\n

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As it was released by the World Health Organization, an individual has to exhibit three symptoms to be officially diagnosed with gaming disorder:<\/p>\n

– Impaired control over gaming (the intensity or frequency of play time);
\n– Putting a huge priority on gaming, to an extent that gaming takes over life or daily activities;
\n– Continuation or escalation of gaming despite negative consequences that might have occurred because of it, such as family, personal, social, educational and other issues.<\/p>\n

While some may dismiss it as a non-issue, there are countless stories and news reports about people dying behind their computer after long sessions playing their favourite games. <\/p>\n\n\n